﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;

namespace TRPGDAS.Model.Character
{
    /// <summary>
    /// 阵营九宫格
    /// </summary>
    public enum AlignmentType
    {
        [Display(Name= "守序善良")] 
        LawfulGood=0,
        [Display(Name = "中立善良")]
        NeutralGood=1,
        [Display(Name = "混乱善良")]
        ChaoticGood=2,
        [Display(Name = "守序中立")]
        LawfulNeutral=3,
        [Display(Name = "绝对中立")]
        TrueNeutral=4,
        [Display(Name = "混乱中立")]
        ChaoticNeutral=5,
        [Display(Name = "守序邪恶")]
        LawfulEvil=6,
        [Display(Name = "中立邪恶")]
        NeutralEvil=7,
        [Display(Name = "混乱邪恶")]
        ChaoticEvil=8
    }
}
